(2334 BC to 2154 BC)
 These armies represent Akkadian forces led by Sargon the Great and his successors up to the Gutian invasion. Throughout the reign of the the Akkadian kings there was near constant campaigning. The allies and enemies chart attest to this great period of unrest.
These armies represent Akkadian forces led by Sargon the Great and his successors up to the Gutian invasion. Throughout the reign of the the Akkadian kings there was near constant campaigning. The allies and enemies chart attest to this great period of unrest.Sargon’s defeat of the Sumerian coalition of Lugalzagesi was followed by a lifetime of wars. He campaigned against Magan where he ‘washed his weapons in the lower sea’ of the Persian Gulf. Then west to Amorite Kazalla, and north to the ancient cities of Mari and Ebla, all the way to the Mediterranean. Finally to the east he campaigned and defeated the four leaders of Elam, led by Awan, conquering Susa and was made master of the ‘four quarters of the world’. In his dying days, amid famine and war, his last campaigns were fought against his own ‘subjects’ as they openly revolted.
After Sargon’s death revolt spread again and his ruthless son Rimush immediately moved to secure control of his empire, engaging in six campaigns suppressing rebellions before turning against Elam. His rule was unpopular however falling foul to assassins in his own court, possibly in a palace coup. Rimush's successor was another of Sargon’s sons Manishtushu, who further extended his interests to the south campaigning against Magan in the Persian Gulf, possibly as far as Melukka of the Harrapan civilisation.
Next to succeed was the other great Akkadian, the god king Naram Sin, securing his power in the year of nine battles. He engaged in campaigns of reconquest in the north against Ebla and Greater Syria. He marched on Subartu and even as far as Anatolia. He campaigned to the east against the troublesome Zagros hill tribes of Guti and Lullubi, commemorating his victory against the later with his famous Victory Stele, thereby becoming master of the four quarters of the world just like his grandfather. He also subdued Magan in the Persian Gulf and established greater trade links with Harrapa. From these conquests Naram Sin took the Akkadian empire to its zenith.
After Naram Sin’s death Akkadian hegemony began to fall apart. Shar-Kali-Sharri ruled for a short period before the pressures of the highlanders of the Zagros Mountain, most notably the Guti, descended into the Mesopotamian alluvium and seized control of the once great Akkadian Empire.
| 
Troop Type | 
Number | 
Q | 
P | 
CV | 
Range
   | 
Pts | 
| 
General (mounted or on foot) | 
1 | 
- | 
* | 
5 | 
n/a | 
50 | 
| 
Sub General (mounted or on foot) | 
0-2 | 
- | 
* | 
5 | 
n/a | 
50 | 
| 
Ally General (mounted or on foot) | 
0-1 | 
- | 
* | 
25 | 
n/a | 
25 | 
| 
Army Standard | 
0-3 | 
- | 
* | 
- | 
n/a | 
20 | 
| 
Captain | 
1
  per unit | 
R | 
* | 
5 | 
n/a | 
20 | 
| 
                - change to
  veteran/levy | 
any | 
V/L | 
* | 
5 | 
n/a | 
25/15 | 
| 
Gish
  gigir 4-Ass Battle Carts | 
0-2 | 
V | 
S | 
special | 
4 | 
35 | 
| 
                - exchange for
  4-Ass Straddle Car / Platform Cart  | 
0-2 | 
V | 
U/P | 
special | 
4 | 
20/25 | 
| 
Axemen
  Royal Guard | 
0-1 | 
V | 
P | 
5 | 
n/a | 
18 | 
| 
Archers
  Royal Guard | 
0-1 | 
V | 
P | 
2 | 
4/8 | 
9 | 
| 
City
  Spearmen  | 
2-6 | 
R | 
P | 
3 | 
n/a | 
5 | 
| 
                - upgrade to
  Shielded front rankers ; or | 
half | 
R | 
S | 
3 | 
n/a | 
8 | 
| 
                - equip all
  spearmen with Pike | 
all | 
R | 
P | 
3 | 
n/a | 
7 | 
| 
City
  Massed Archers | 
0-1 | 
R | 
U | 
2 | 
4/8 | 
6 | 
| 
                - change any to
  Skirmishers  | 
all | 
R | 
U | 
n/a | 
4 | 
4 | 
| 
City
  Axemen (with throwsticks) | 
0-1 | 
R | 
P | 
4 | 
4 | 
8 | 
| 
Nim
  Skirmishers | 
0-1 | 
R | 
U | 
n/a | 
4 | 
4 | 
| 
Levy
  Slingers | 
0-1 | 
L | 
U | 
n/a | 
4 | 
2 | 
| 
Guti
  Bodyguard Archers | 
0-1 | 
V | 
P | 
2 | 
4/8 | 
9 | 
| 
Guti
  or Lullubi Wild Tribesmen | 
0-2 | 
R | 
U | 
special | 
2/4 | 
6 | 
| 
Amorite
  Wild Tribesmen | 
0-2 | 
R | 
U | 
special | 
2/4 | 
6 | 
| 
                - equip with
  shields | 
half | 
R | 
P | 
special | 
2/4 | 
7 | 
| 
Amorite,
  Guti or Lullubi Archers | 
0-1 | 
R | 
U | 
n/a | 
4 | 
4 | 
| 
Amorite
  Skirmishers | 
0-1 | 
L | 
U | 
n/a | 
4 | 
2 | 
| 
Makkanites
  Wild Tribesmen | 
0-1 | 
R | 
U | 
special | 
2/4 | 
5 | 
| 
Subartian
  Wild Tribesmen or | 
0-1 | 
R | 
U | 
special | 
2/4 | 
6 | 
| 
                - change to
  Skirmishers | 
any | 
R | 
U | 
n/a | 
4 | 
4 | 
| 
Hattian
  Wild Tribesmen | 
0-1 | 
R | 
U | 
special | 
2/4 | 
5 | 
| 
Elamite
  Archers | 
0-2 | 
R | 
U | 
2 | 
4/8 | 
6 | 
| 
                - change to
  Skirmishers  | 
any | 
R | 
U | 
n/a | 
4 | 
4 | 
Akkadian
Empire Allies and Enemies
 
| 
Dynastic Sumerian | 
Akkadian | 
Early Eblan | 
Old Elam | 
Zagros Mountain | 
Hattian Kingdoms | 
Neo -Sumerian | 
Amorite Nomads | 
Magan | 
Harrapan | |||||||||||||||||||||||||||||||
| 
2600
  BC | ||||||||||||||||||||||||||||||||||||||||
| 
2500
  BC | ||||||||||||||||||||||||||||||||||||||||
| 
2400
  BC | ||||||||||||||||||||||||||||||||||||||||
| 
2300
  BC | ||||||||||||||||||||||||||||||||||||||||
| 
2200
  BC | ||||||||||||||||||||||||||||||||||||||||
| 
2100
  BC | ||||||||||||||||||||||||||||||||||||||||
| 
2000
  BC | ||||||||||||||||||||||||||||||||||||||||
Special Rules & Notes
- City Spearmen were equipped either as early Dynastic Sumerians ie a front rank/back rank shield and spear arrangement particularly in the campaigns against Sumerian city-states. In later campaigns infantry may be armed as fast moving Pike armed infantry, perhaps equipped with lighter wicker shields, used for fighting in rough ground against enemies such as Guti tribesman.
- Guti Bodyguard, Makkanites, Subartian, Hattian and Elamite units may only be 6 bases strong.
- Akkadian Royal Guard Axemen and Archers may be taken as separate units or combined to form one or two units of axe (front rank) and bow (back rank).
- One Sub General may be designated the Shakkana of Elam and may have a Gutian Bodyguard.
- An Akkadian army must have no more than 25% of its force made up of Amorite, Makkanite, Lullubi, Hattian, Subartian or Elamite troops.
- Akkadian armies may improve their chances of being led by a better rated general such as Sargon the Great or the God-King, Naram-Sin – at a cost of 10 points, up to three times, a player may add +1 to the general quality die roll.
 
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